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Tactica Astartes Ignis

Förord: Den här artikeln skrevs utav Johan Riedel för ett/två år sedan och publicerades från en början på Fortress of Unforgiven. Där den också editerades av The Shadow Guard. Tactican ger er tips hur ni skall gå till väga i en skjutorienterade Space Marines arméer. Mycket god läsning. OBS! Artikeln är på engelska.


The firepower based army ("shooty army") is probably one of the more challenging of the Space Marine armies to play, and I just love a good challenge. Here are some easy-to follow tips from one fire lover to another. I will first discuss the essential firepower roles of various units and then take an overview of the strategy and tactics in deploying them.


REVIEW OF UNITS IN RELATION TO A FIREPOWER ARMY


HEAVY SUPPORT UNITS
(That little extra punch that all shoota boys need!)


Land Raiders:
My strong advice would be to not use a Landraider in a firepower based army. It's primary role is the safe transport of terminators (which should be avoided in a firepower army) and fire support for them. It would rarely make up it's points value on the battlefield, especially if faced by Eldar/dark Eldar forces, where it would live a short sharp life.


Devastator squads:
Select devastator squads only in games larger than 1500 points in size. Don't use them in smaller battles. There are some very effective configurations for using devastator squads. The three I favor are as follows:


1, Anti-Tank devastator squad: 2 Lascannons and 2 Missile Launchers.
2, Anti-Infantry devastator squad: 2 Plasmacannons and 2 Heavybolters
3, General-Purpose devastator squad: 4 Heavybolters (Best bang for the buck!)


Predators:
Well, what can I say? Point for point this is truly the best tank in the game. There are really only two weapon configurations for the firepower army and they are as follows:


1, Anti-Tank Configuration: Twin linked Lascannons turret and sponsor lascannons.
2, Anti-Infantry: Turret autocannon and sponsor Hevybolters.
The role of the anti-infantry predator can be easily and effectively filled by other units in the spacemarine army, so the lascannon armed predator is the main anti-tank choice for heavy support in a firepower army.


Whirlwind:
At a measly 75 points, indirect fire capacity and armed with an ordnance weapon this tank is the given choice for any firepower loving general.


Vindicator:
This is one of the most over-looked and under-estimated in the spacemarine armories. This is mainly due to the limited range of its demolisher cannon compared to other heavy support choices. As the demolisher cannon is an ordnance weapon, moving the vehicle to get in to range prevents it from firing that turn and can expose it to anti-tank assault troops.


However it can play very significant role, particularly in area denial. By placing the vindicator strategically you can force the opponent away fro one area of the battlefield since no one wants to come to close to this bad boy! This would allow you to channel the enemy in to other killing fields. It also has one of the nastiest guns in the game and is excellent for defending your shooty units.

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